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Re: Football Sim

Posted: Mon Jan 18, 2016 9:48 pm
by The_Niddler
shel311 wrote:This doesn't work on a Mac, does it?
Doesn't look like it right now, however, you can dual boot a Mac pretty easily.

Re: Football Sim

Posted: Mon Jan 18, 2016 9:49 pm
by Weasel
I need another hobby soon, otherwise I'll start looking into hard drugs

Re: Football Sim

Posted: Mon Jan 18, 2016 9:51 pm
by Seeitsaveit13
The_Niddler wrote:
shel311 wrote:This doesn't work on a Mac, does it?
Doesn't look like it right now, however, you normal people not named Shel can dual boot a Mac pretty easily.

Re: Football Sim

Posted: Tue Jan 19, 2016 12:16 am
by GeorgesGoons
I'm in

Re: Football Sim

Posted: Tue Jan 19, 2016 8:42 am
by ajalves
in

Re: Football Sim

Posted: Tue Jan 19, 2016 9:39 am
by LetsGoPeay
in

Re: Football Sim

Posted: Tue Jan 19, 2016 10:03 am
by packsyd2284
I would be in if it works on a MAC, lemme know if that's changed.

Re: Football Sim

Posted: Tue Jan 19, 2016 10:16 am
by The_Niddler
packsyd2284 wrote:I would be in if it works on a MAC, lemme know if that's changed.

From what I am seeing, it is PC only at this point.

But again, it is pretty simple to dual boot a Mac using Boot Camp.
You need a copy of windows on a disk or on a flash drive and start up boot camp and it walks you through it pretty easily.

And you need like 10 GB free of Hard drive space to allocate for the Windows install.
I would try to have like 20 or so, so you have room to install the game and play it without issues.

Re: Football Sim

Posted: Tue Jan 19, 2016 11:20 am
by cougnix
In if I can install it on my laptop or my son's laptop. Depends on work with mine, and depends on if my son's laptop screen is able to get fixed.

Re: Football Sim

Posted: Tue Jan 19, 2016 11:49 am
by ReignOnU
Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.

Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.

Re: Football Sim

Posted: Tue Jan 19, 2016 11:53 am
by Cnasty
ReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.

Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
OOTP lives on!

Re: Football Sim

Posted: Tue Jan 19, 2016 12:01 pm
by ajalves
ReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.

Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
report back

Re: Football Sim

Posted: Tue Jan 19, 2016 12:06 pm
by The_Niddler
ajalves wrote:
ReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.

Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
report back

Was just thinking the same thing, he is the perfect man for the job!

Re: Football Sim

Posted: Tue Jan 19, 2016 12:13 pm
by shel311
So nice of Reign to volunteer!

Re: Football Sim

Posted: Tue Jan 19, 2016 12:59 pm
by ReignOnU
I'm on that right after this FIFA league is ready to go.

Re: Football Sim

Posted: Tue Jan 19, 2016 1:20 pm
by shel311
ReignOnU wrote:I'm on that right after this FIFA league is ready to go.
Dubs on Tottenham, save them for me!!!!

Re: Football Sim

Posted: Tue Jan 19, 2016 2:37 pm
by dakshdar
The_Niddler wrote:
ajalves wrote:
ReignOnU wrote:Before people get overly excited, the person that is going to run it should go in and figure out how it works. I'm not just talking about a high level (you import/export just like OOTP) explanation. They need to know how much space does it require locally, what's the import/export size, what kind of hosting is required for the league files, for the website, what is the monthly/annual cost, what is the time requirement to handle the execution of the sim, etc.

Then... if all of that comes back ok... they'll need to analyze the league structure and ensure that it's setup to avoid epic failures, which is going to take some time.
report back

Was just thinking the same thing, he is the perfect man for the job!
Somehow, does this lead to the Cincinnati Titans of the NDL Football League winning our first 5 Super Bowls?

Re: Football Sim

Posted: Tue Jan 19, 2016 2:39 pm
by ReignOnU
Based on the lack of time investment that others seem to want to put into figuring out the specifics... it probably would.

Re: Football Sim

Posted: Tue Jan 19, 2016 2:42 pm
by packsyd2284
ReignOnU wrote:Based on the lack of time investment that others seem to want to put into figuring out the specifics... it probably would.
Can we really not do it on a MAC though? Thats all I own. :oops: :oops:

Re: Football Sim

Posted: Tue Jan 19, 2016 3:01 pm
by nick
if Pats in I'm out. Good luck with the project boys