New Features vs. Coaching Reports

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6ftdeep
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Re: New Features vs. Coaching Reports

Post by 6ftdeep »

Yeah I think it is a little tougher to pass then it was last year, except for one thing.. All qbs can stretch the field this year as opposed to last where if your qb had a weak arm you couldnt throw a post route 20 yards downfield without getting picked.

With that said I agree sometimes the pass rush is non existant, but sometimes it is crazy, I see guys coming off edges sometimes like mad men knocking my qb out. But a majority of the time you have to rush 5 to get consistant pressure unless you are using the jump snap features... etc.
But you should have to rush 5 to get pressure.. How would it be fair if someone could have consistant pressure all game just sending 4 and dropping rest in coverage or a spy.

Maybe I just pass too much.

To answer a few questions here about how I feel about sometimes..

1. Line Crashing and Run Guessing.. Needs no Reply
2. Shifting your line - I have no problems with unless I see the line all crashing one direction-
3. If you blitz a lot - I dont care some teams blitz a lot. It is my job to get the pass away.. Unless I m running then I better pick the right run.
4. If you drop back, and everyone is blanketed and it is obvious you looked downfield for open guys but end up running cause everyone is covered I have no problems at all. Hell I rather you do that, then roll all around just to hit a wr that eventually got open or got open cause the defenders decided to act stupid after you started rolling.

I rather that too cause I hate when people start to run just to throw to the guy I was guarding as they get back to the LOS and I leave my guy to get to them.
I hate this for the fact that, if my other players didnt wait till you were 5 plus yards df.. I wouldnt have to leave my guy I could guard him a little longer.
Futhermore usually the guy across the field of your roll will usually be the first to persue why.. most qbs can not realistically throw across their body with great acc and velocity as you can on a game. So I m the only and first defender to come back to the play to maybe keep your take off to 5 yards instead of 10 or more.

I think the other problem may be fore some is we all still remember the days when people send all their guys on deep routes, count on a good blocking wait till guys got df.. and then ran.

Err my post are too long
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Re: New Features vs. Coaching Reports

Post by ChampDizzle »

I have had people run with the QB cause of my outstanding pass coverage :roll: and I have no problem with it. I would rather see that than have them wait til the a.i. breaks down in coverage and throw it.

I won't use run guessing or line crashing at all. I don't use jump snap either.
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Re: New Features vs. Coaching Reports

Post by Weasel »

Ill shift a LOT and crash occasionally, but have never used the predicting thing. I also seem to get sacked at least 5 times a game
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Re: New Features vs. Coaching Reports

Post by Cnasty »

6ftdeep wrote:Err my posts are too long
Glad you finally realized that. :lol:

Also the coverage is great this year minus the flats. Still wide open every single time in man and love when a coach just snaps and flings it right out there. No blitz or nothing.

Always fun. :D
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Re: New Features vs. Coaching Reports

Post by packsyD22 »

See i slant my line quite often but never shift them on the line of scrimmage, I think I have shifted them once in all of my ladder games. I dont think the line slanting takes advantage of any AI but the jump the snap does esp with the Dtackles.

So as long as I slant and do not use the jump snap feature (which i tend to use late in the game if I have zero QB sacks to change it up) im feeling a general consensus that it is ok?
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Re: New Features vs. Coaching Reports

Post by Steamrollr22 »

Im with Bigree on this one...It is WAY TOO DAMN EASY to pass on this game. While it may be a little tougher than years past guys are just better and more used to the game now. I put up 405 yards(with over 100 on the ground) and lost because I couldn't force one punt against VT in the cup(my defense is rated an A-!!). If you cant generate a pass rush and you are playing someone good you will lose..bottom line.

Much like big'ree Ive tried playing more cover 1 and 2 man which in all reallity give you maximum pass coverage but good players will just pick it apart with time. I too have found myself playing more and more zone..(which I dont like because it is even easier to find the open man because some guys cover areas with no one in them..)

Defense really requires some user skills and hope you can make the play when it comes your way( which will be 2-3 times a game more than likely). I am one that rarley has used line slants(since they were the gripe back in 2004 or so) and havent really used the KEY features(though sounds like I should start using the key pass-for some reason that one is ok with u guys..haha)
BUT.......
After reading this post I am leaning towards slanting and doing what it takes to get a pass rush(as well as keying the pass a ton). That is the only thing that is going to slow down a good user that can pass IMO..
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Re: New Features vs. Coaching Reports

Post by Cnasty »

Steamrollr22 wrote: doing what it takes to get a pass rush
Love hearing these type of quotes in the NDL. :lol:
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Re: New Features vs. Coaching Reports

Post by ChampDizzle »

using the key pass feature is ok cause of the inabilty of the pass rush. If someone comes out in a spread and I key pass and they run, they pretty much pick up good yardage. I will bring the heat to get some pressure but of course it can be beat very easily with a quick pass. I too am a man to man player and have used zone more than I like, but the problem I face hopefully most guys are facing except for the jilted lovers. Gonna be an exciting and fun season regardless!
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Re: New Features vs. Coaching Reports

Post by Steamrollr22 »

haha someones always gotta call someone out....Yes, notice I said do what it takes to get some pressure on the QB NOT win the game. It is no fun to play a game and lose because you had to punt once IMO.

Right now I am leaning towards not docking anyone for the KEY features at all (not saying Im plannin on using them NASTY but not taking away from someone for using what is part of the game- this reminds of the the old line slant debate). This could be a year with wide variety of coach reports scores from everyone. While it is still about moderation I could see giving them a good score if the used this feature 5-10 times a game.
Though I havent played with them as much as some. It all seems to be big risk/reward. Football is kind of a guessing game..
Crash midddle-kills iso's, sneaks, leads.
Crash outside- sweeps, slants but gets killed if wrong way

everyone on the team takes like 2 steps to the side you call which makes me think that a quick pass away from the stunt would work well(though I havent labbed it much) as for pass protection im sure u can get a quick one of if you pinch your protection against it.. Just my two cents.. This is the debate of 2010. I dont expect this argument to end all year..
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Re: New Features vs. Coaching Reports

Post by Cnasty »

:D

Just giving you a hard time Steam.

It will be an ongoing debate for the entire version. Not saying by your quote you would, but I hope guys dont start using gimmicks to make up lack of certain things.

There are other ways to combat things and make it more of a chess match than resorting to line slants and things like that.

Good talk Russ. :D
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Re: New Features vs. Coaching Reports

Post by Ry »

Cnasty wrote:
Steamrollr22 wrote: doing what it takes to get a pass rush
Love hearing these type of quotes in the NDL. :lol:
Nasty, no offense to you, but this is the at the heart of my issue with the game right now. It is easy to pass. Yes, coverage is tighter however even if you send 5 guys which I have the pressure still takes to long to get to the qb at least in my experience with the game so far.

So, what is someone expected to do on defense? I don't condone all the gimmicks and such to get a pass rush created. It's disheartening knowing I have two very good defensive ends and yet I cant get pressure. Sacks are not always needed but how about making the qb throw the early. Honestly I am seeing very little pressure whether its a sack or a forced throw.

Steam said he might start doing what it takes to get a pass rush and that kind of statement is not condoned in the NDL. However, if someone passes all game long, are they not also doing what it takes to get a win because they know they have more to gain by passing the ball-often times picking up large chunks of yards. Now empower them with the knowledge that the pass rush won't bother their attack and you are in a no win situation and thus all the fun has left the game.

For those of you who have always liked to pass I am not calling you out at all. This frustration is a result of a broken defensive system not the user. But I will wager this. If the pass rush was at the very least effective 3.5 times out of 10 then I would bet people would run the ball more often, use draws, and some hb screens. As it stands now most of the passes are downfield.
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Re: New Features vs. Coaching Reports

Post by BIGmike »

I don't use any of the stuff (guess the play/conservative/aggressive). I think it's blah.
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Re: New Features vs. Coaching Reports

Post by ChampDizzle »

BIGmike wrote:I don't use any of the stuff (guess the play/conservative/aggressive). I think it's blah.
I will usually only use: two pass stragedy before the snap and on big run I am conservative cause don't want to fumble. Other that I let my skills do the talking, and I seem to be hard of hearing cause I don't hear anything! :cry:
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Re: New Features vs. Coaching Reports

Post by Cnasty »

I hear you Ry and Steam explained himself.

You cant just say "ill do what it takes to win" without having some reaction.

If that was the case guys would use every single gimmick in the game to get a W and they most likely will.

I was just messing with Steam because someone said this previuosly as well and made me think of that post.

There are other ways to win than using gimmicks. Its all about chess matching and planning. Hell, I suck at this version and I pass a ton but Im running like a beast lately trying to mix it up to get better at passing. I adjust just like every other coach in here would.
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Re: New Features vs. Coaching Reports

Post by Ry »

Cnasty wrote:I hear you Ry and Steam explained himself.

You cant just say "ill do what it takes to win" without having some reaction.

If that was the case guys would use every single gimmick in the game to get a W and they most likely will.

I was just messing with Steam because someone said this previuosly as well and made me think of that post.

There are other ways to win than using gimmicks. Its all about chess matching and planning. Hell, I suck at this version and I pass a ton but Im running like a beast lately trying to mix it up to get better at passing. I adjust just like every other coach in here would.

I make lots of adjustments as well...mix up my coverages, show one coverage etc....for me, bottom line...the pass rush has me all bunged up!
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Re: New Features vs. Coaching Reports

Post by Nole4real »

I use key pass defense like a mofo

but...thats prolly why i always get eaten up vs the run game

also, i use it alot cause i thikn it makes them play "better" but its in no way overdone. i still get torched in the air too

if anyone plays me or has played me and think ive used it too much, speak up and lemme know.

shit, i know specifcally i used it in the whole 4th qtr vs a ladder with packsy and the cup game with GG and they still came back

never use guess runs
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Re: New Features vs. Coaching Reports

Post by Steamrollr22 »

HAHA...Damn bad choice of words,"do what it takes"(within the confines of fair play and the rules) my bad on that one. I was simply refering to use of line slanting and maybe i should start. That seems to be ok by all nowdays(which most of us can recall when it wasnt, we know who we are)..Same goes for the KEY pass( I dont understand how one of the key features is ok and the rest are not--but im ok with that). Like ive said I havent been using them at all. Im just trying to keep up with the curve.
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Re: New Features vs. Coaching Reports

Post by plasma1896 »

qb runs

in regrads to nobody open and the qb sitting in the pocket.i was playing yragha the other night and my qb was sitting in the pocket for 15 seconds. im not lying on the 15 seconds because after the play yragha goes that was funny how long i sat there.he even told me i should have taken off. i have no problem if the middle of the field is open and everybody is covered. the problem is that people will complain or give a bad coaching report that he runs with the qb more then normal. well i think the problem is that the guy playing defense is worried he is going to get beat deep and is so concerned with it,that he is going to use the coaching reports/rules to help him stop the qb run. his thought is "ill drop my guys back and he wont run with the qb 2 times in a row". if you do then there goes your coachging report. hey i think its your job to stop it on defense and make sure that qb doesnt take off. if the middle of the field is open and i leave it open,take off on me. its my fault for not leaving a spy and trust me you have planted a seed my head that you will take off if nobody is open. so i will try to take away that option when i call my defensive plays.

L2 lINE CRASH

i have played alot of guys in the ndl over the last 3 weeks. i will tell you all this right now and im not bullshitting you.all the guys i have played, i have not seen the L2 line crash once(till last night and ill get to this) i have played a bunch of guys. so right there shows me what the league thinks of this new feature if nobody is using it.i was playing last night and i saw this play used for the 1st time against me 2 times. both inside the 5 yard line. 1st time i tried to run outside and got crushed. the second time i was going to run a toss and my qb was sacked as soon as he hiked it. you can play a entire game great and it just takes one time to ruin a entire hour of gameplaying when this play is used. i thinkits totally unrealistic and its a A.I. glitch in my eyes. its a nano blitz from back in madden a few years back. when you play me ,you can bet your house on it you wont be seeing this shit or the jump snap plays in our game. if you need to use it to win,then hope you feel great after the game,but i know win or lose that i played the game str8 up and i gave my opponent the best sim game.
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Re: New Features vs. Coaching Reports

Post by ChampDizzle »

the reason key run is bs is cause you can actually see what is happening. Everything gets blown up to an extent while key pass there isn't anything that seems overblown. Maybe the key pass makes the DL get a better rush? You may try shifts and occasionally bring the heat. Sacks and hurries do not happen alot unless the teams are inferior to another.
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Re: New Features vs. Coaching Reports

Post by Nole4real »

whats funny is i thikn we're actually getting into a period of backlash over thrwoing the ball away. Ive had at least 5 people tell me i shoulda ran with the qb on a certain play.

while i'll in NO WAY plan it....I think I'm gonna run next time im the situation (only scramble up the middle though)

again, not that i dock anyone for doing it vs me....i just never have but yea at this point and on this game is kinda unrealistic if u dont.

though i will limit myself to only once per game...after that im throwing it away 8-)
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