strategy points and whats to much

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BFiVL
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Re: strategy points and whats to much

Post by BFiVL »

Cnasty wrote:
Nole4real wrote:I think 90% of us are in favor of that but the problem from a management standpoint is how do you monitor that?
I hear ya, but the features being talked about here are easy to spot when used. If you have everyone sign up for the season showdown it will show every time they pass commit and it is defended.

Totally agree it is impossible to see "big run" or any of the other ones. I guess you HOPE if we install something along those lines, the NDL has a great group of guys and the honor system would be counted on even more than before.

Very hard to police though, agree with that.
Big run isnt hard to spot cause if its on, you know it cause everyone is breaking tackles. Hoos had it on vs me and his WRs,TEs,Hbs,QBs, everyone was breaking not just one tackle but tons. Its redunkulous. I am for whatever. I personally dont use EXCEPT for strip to aggressive in the 10 yard line or when I am down big and I am trying to get a turnover when they are pounding the ball. Ill leave it on a few plays if I think they are running.

Some of the features are great because if you use them wrong you get eat up, like strip. cause you are looking at increased facemasks so its a good risk reward feature but some have no down side.
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ajalves
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Re: strategy points and whats to much

Post by ajalves »

shel311 wrote:
ajalves wrote:if L2 pass doesnt work, then why are guys using it?
If it doesn't work, then why are you so against it?



Yea, I'm HAMMERED!!! :lol:

you and some others are saying its TOTALLY different than run commit. Almost like it doesnt 'work' the same. So I asked, if it doesnt work, why are guys using it?
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6ftdeep
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Re: strategy points and whats to much

Post by 6ftdeep »

well if someone has big run, as opposed to manually breaking tackles the counter to that is big hits, and strip.

Because they are not trying to cover the ball, they are more likely to fumble if you lay a big hit on them or try to strip it on gang tackles.
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ajalves
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Re: strategy points and whats to much

Post by ajalves »

Nole4real wrote:
Last thing I will say for AJ and others is I consider my game pretty str8....but if you are not using aggresive on the pass defense subsection (man ANd Zone)....you're not even playing the same game as most people in the NDL.
i just went 1-11 :x
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Re: strategy points and whats to much

Post by Ry »

Big Run countered with Big Hit is good for the defense-fumble city.

Aggressive pass defense is necessary.

Sometimes I adjust the option adjustment but you can get burned if you focus on the wrong guy.

I have run set on conservative majority of the time because guys are always going for the strip. I don't see the facemask as nearly as often as I thought I would.

The Oline functions are usefull when used sparingly. If you leave it on you will get holding or clipping calls.

I like the strategy adjustments but like everything in the game they are overdone once guys start to find the glitches. It's like a treasure hunt for some players. The goal being what combo can they use that totally fucks the gameplay.

I like pass commit but again only used when its obvious passing, i.e. third downs or late in the game. It is not always effective which is fine. There are plenty of times in a real game the defense knows its a pass late in the game and the completion is still made. You have to give credit for making the right read.

The players who use pass commit combined with some crazy nano blitz or jump the snap are assholes.
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Re: strategy points and whats to much

Post by Uuaww »

I never saw a difference in play the pass. I did it often and everyone was still able to pass on me at will and I never got any kind of pressure on the QB. To be fair though, I was Tulane.
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Re: strategy points and whats to much

Post by ChampDizzle »

Uuaww wrote:I never saw a difference in play the pass. I did it often and everyone was still able to pass on me at will and I never got any kind of pressure on the QB. To be fair though, I was Tulane.
it doesn't work that well with lesser teams. My only gripe would be when someone feels the need to use it when up big in the 4th and with a far superior team on top of that. Just makes no sense to me. :? But again why ban one and not the other? I am sure we can tell when something is overused or not.
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Re: strategy points and whats to much

Post by ReignOnU »

shel311 wrote:
magnum20 wrote:i agree this season was great and fun. however if run commit is banned so should pass commit. how can you give an advantage to one, but not the other?
Disagree, because the effects of run commit are sooooooo much more dominant then the effects of pass commit.

Run commit is 90% almost unstoppable and impossible to beat as an offense, especially runn commit middle.

Pass commit is still very easily beatable if you make the right passing decisions with the QB.
I've logged about 60 or so Ranked games now and truthfully, I wouldn't care if Run Commit was even allowed. I've found that with the guys that use it, I absolutely torch them. It just happened to be one of those features that took time to figure out. (This isn't a debate to open up the use of it, just stating my experience)

I agree with Shel here, if we don't have commit pass, you're going to see guys go 22/24 300 yards. Heisman mode isn't enough to stop that.
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Re: strategy points and whats to much

Post by Uuaww »

ReignOnU wrote:
shel311 wrote:
magnum20 wrote:i agree this season was great and fun. however if run commit is banned so should pass commit. how can you give an advantage to one, but not the other?
Disagree, because the effects of run commit are sooooooo much more dominant then the effects of pass commit.

Run commit is 90% almost unstoppable and impossible to beat as an offense, especially runn commit middle.

Pass commit is still very easily beatable if you make the right passing decisions with the QB.
I've logged about 60 or so Ranked games now and truthfully, I wouldn't care if Run Commit was even allowed. I've found that with the guys that use it, I absolutely torch them. It just happened to be one of those features that took time to figure out. (This isn't a debate to open up the use of it, just stating my experience)

I agree with Shel here, if we don't have commit pass, you're going to see guys go 22/24 300 yards. Heisman mode isn't enough to stop that.
I disagree, sorta. I do think that if it was allowed, it wouldn't matter a whole lot, b/c when you guess run and do a pass, everyone is open. The problem is that it running would be to a standstill. This league already is poor running the ball. I mean, I averaged just over 140 yards a game on the ground and finished 4th in the NDL in total rushing. The 3 teams ahead of me (Cal, Houston, Georgia Tech) all were run first teams. If you add guess run, those teams would have been stuffed running the ball and would become passing teams like the bulk of the NDL (close to 100 teams).

The problem with guess run isn't that you can't pass on it, it is that you can't run on it at all. If they do guess middle, it will stop any outside run that isn't a pitch. In NCAA 11 ANY outside run should just destroy guess run middle or guessing to the wrong side. That is the problems with guess run. We want a realistic league and guess run would take away the few run first offenses that we have.

Oh and if you didn't play me... I ran the ball up the middle... I didn't play option and rarely pitched.
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Re: strategy points and whats to much

Post by Mtwasik »

I know that I never used any of the agressive settings, yet I still came up with about 30 ints this season, t. I will say that if you have a good RB, and he's matched up against a weak defense, he's going to break tackles anyway, I didn't want to use big run and risk losing the ball, but was still breaking tackles without it with Joseph Turner, even against Auburn, a SEC defense. So, just because a guy breaks tackles, doesn't mean he's got big run on basically.
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Re: strategy points and whats to much

Post by BFiVL »

Mtwasik wrote:I know that I never used any of the agressive settings, yet I still came up with about 30 ints this season, t. I will say that if you have a good RB, and he's matched up against a weak defense, he's going to break tackles anyway, I didn't want to use big run and risk losing the ball, but was still breaking tackles without it with Joseph Turner, even against Auburn, a SEC defense. So, just because a guy breaks tackles, doesn't mean he's got big run on basically.

Thats just it, Big run is not only good for HBs, it becomes noticeable when your whole offensive team breaks tackles. Having a brusing HB is not a crime and doesnt mean Big run is on. But If I cant tackle your HB, Wr, TE, QB, the waterboy, the asst JV coach, the pop warner coach. Something is up
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Re: strategy points and whats to much

Post by LetsGoPeay »

6ftdeep wrote:well if someone has big run, as opposed to manually breaking tackles the counter to that is big hits, and strip.

Because they are not trying to cover the ball, they are more likely to fumble if you lay a big hit on them or try to strip it on gang tackles.
Can you explain to me how this gets you those points that everyone's talking about? What are they called?
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BFiVL
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Re: strategy points and whats to much

Post by BFiVL »

LetsGoPeay wrote:
6ftdeep wrote:well if someone has big run, as opposed to manually breaking tackles the counter to that is big hits, and strip.

Because they are not trying to cover the ball, they are more likely to fumble if you lay a big hit on them or try to strip it on gang tackles.
Can you explain to me how this gets your those points that everyone's talking about? What are they called?
If you have Campus showdown on, you gain points for your favorite team. there are several points ( Loyalty, Win,Sportsmanship, Strategy, and Skill). IF you are using the aggressive stuff and it works I.E strip the ball while using the strip the ball on aggresive you will get points pop up saying +15 for strategy.

At the end of the game it will give you the point run down by category. Strategy points are what we are talking about.
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Re: strategy points and whats to much

Post by VTrunNgun »

BFiVL wrote:
LetsGoPeay wrote:
6ftdeep wrote:well if someone has big run, as opposed to manually breaking tackles the counter to that is big hits, and strip.

Because they are not trying to cover the ball, they are more likely to fumble if you lay a big hit on them or try to strip it on gang tackles.
Can you explain to me how this gets your those points that everyone's talking about? What are they called?
If you have Campus showdown on, you gain points for your favorite team. there are several points ( Loyalty, Win,Sportsmanship, Strategy, and Skill). IF you are using the aggressive stuff and it works I.E strip the ball while using the strip the ball on aggresive you will get points pop up saying +15 for strategy.

At the end of the game it will give you the point run down by category. Strategy points are what we are talking about.
Well this is all very interesting...In my case I run the ball 80% of the time, been like that all season. Everyone knows I'm running it, no big deal. I have yet to use that "Big Run" feature all season, yet I still had success on the ground. Only feature on Offense I generally use is "Conservative Ball Carrying". Thing is, on the flip side I don't get strategy points for protecting the ball ya know? Where's my +15 for everytime someone uses aggressive tactics and I hold my ground? I think I may have broke some serious Showdown points this season if I got props for surviving all those ACC Headhunters 8-)
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Re: strategy points and whats to much

Post by BFiVL »

VT, complain to the idiots that work for EA :lol: :lol: :oops: :oops:
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Re: strategy points and whats to much

Post by LetsGoPeay »

BFiVL wrote:If you have Campus showdown on, you gain points for your favorite team. there are several points ( Loyalty, Win,Sportsmanship, Strategy, and Skill). IF you are using the aggressive stuff and it works I.E strip the ball while using the strip the ball on aggresive you will get points pop up saying +15 for strategy.

At the end of the game it will give you the point run down by category. Strategy points are what we are talking about.
I wasn't asking you. Please let the person to whom I was asking the question do the responding.
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BFiVL
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Re: strategy points and whats to much

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LetsGoPeay wrote:
BFiVL wrote:If you have Campus showdown on, you gain points for your favorite team. there are several points ( Loyalty, Win,Sportsmanship, Strategy, and Skill). IF you are using the aggressive stuff and it works I.E strip the ball while using the strip the ball on aggresive you will get points pop up saying +15 for strategy.

At the end of the game it will give you the point run down by category. Strategy points are what we are talking about.
I wasn't asking you. Please let the person to whom I was asking the question do the responding.

AHHh, i read it to fast did not see the underlying tone. My bad Peay. I thought you really didnt know. :oops:
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Re: strategy points and whats to much

Post by 6ftdeep »

BFiVL wrote:
LetsGoPeay wrote:
BFiVL wrote:If you have Campus showdown on, you gain points for your favorite team. there are several points ( Loyalty, Win,Sportsmanship, Strategy, and Skill). IF you are using the aggressive stuff and it works I.E strip the ball while using the strip the ball on aggresive you will get points pop up saying +15 for strategy.

At the end of the game it will give you the point run down by category. Strategy points are what we are talking about.
I wasn't asking you. Please let the person to whom I was asking the question do the responding.


AHHh, i read it to fast did not see the underlying tone. My bad Peay. I thought you really didnt know. :oops:
was just offering suggestions agianst the big run tatic pea, in case they were not known. things I found you could use to get them to maybe turn it off. That is all.
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Re: strategy points and whats to much

Post by sunspotiens »

How is this just coming up now?

Setting big runs to conservative so that my guys will calm down all the freaking fumbling is one the best EA addition EVER!!! Honestly though, all of this extra stuff kinda sucks in league play...and when you are the inferior team it can be pretty brutal.

I, personally, didn't use the play the pass all season long because I thought it was unfair to ban one and not the other. Don't really care when people use it against me though, from my online dynasty experience it seems like the only thing that it effects is PA Passes are harder to get off. *shrugz* Season was fun...one of the rare times, I'm looking forward to next two (minus the cup).
Bowl Qualifying Seasons: 1, 5, 6, 7, 10, 13, 14, 15
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ajalves
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Re: strategy points and whats to much

Post by ajalves »

sunspotiens wrote:How is this just coming up now?
its between seasons....aka- NDL time to vent ....apparently


let me say again that despite everyones hatred of the game I am very happy with the amount of played games.....well done!
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