Patch out tonight at 2 am pst......
Patch out tonight at 2 am pst......
Hey PS3 gamers,
We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.
IN PROGRESS
Patch 1.04 has just cleared Phase 3 approvals and is releasing at 2AM PST on 12/13.
Patching process: http://www.callofduty.com/board/viewtop ... 0&t=346952
Issues Addressed:
* • Resolved several issues with parties getting disbanded unexpectedly.
* • Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
* • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
* • Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
* • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
* • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
* • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
* • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
* • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
* • Contracts will now reset when the player Prestiges.
* • Prevention of Valkyrie rocket exploding upon release under rare conditions.
* • Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
* • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
* • Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
* • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
* • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
* • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
* • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
* • Subtle increase in sniper rifle accuracy when scoping in.
* • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
* • Additional minor reductions in knife lunge.
We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.
IN PROGRESS
Patch 1.04 has just cleared Phase 3 approvals and is releasing at 2AM PST on 12/13.
Patching process: http://www.callofduty.com/board/viewtop ... 0&t=346952
Issues Addressed:
* • Resolved several issues with parties getting disbanded unexpectedly.
* • Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
* • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
* • Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
* • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
* • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
* • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
* • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
* • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
* • Contracts will now reset when the player Prestiges.
* • Prevention of Valkyrie rocket exploding upon release under rare conditions.
* • Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
* • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
* • Additional security measures to enhance detection and banning capabilities.
Gameplay Tuning:
* • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
* • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
* • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
* • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
* • Subtle increase in sniper rifle accuracy when scoping in.
* • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
* • Additional minor reductions in knife lunge.


Re: Patch out tonight at 2 am pst......
I just downloaded it.
Re: Patch out tonight at 2 am pst......
I played 3 games this morning, no errors. true test tonight.
May need help on my Nat type. Says I am a moderate ( which could affect match making it says) I am dmzed and all that good stuff, Nat 2, etc..... not sure how big an issue this may play.
May need help on my Nat type. Says I am a moderate ( which could affect match making it says) I am dmzed and all that good stuff, Nat 2, etc..... not sure how big an issue this may play.


Re: Patch out tonight at 2 am pst......
ajalves wrote:1/2 day today...ill be shooting by 1230 or so
holler, kids may go to mom's house.
Side note, offical boards are in pure meltdown mode. The freezing issue is worse according to the vocal minority on the offical boards. Also, looked a few posts on the nat type, folks with DMZed routers and stuff are having similar issues, being open and now being moderate or even strict. If I run in to any issues ( which if anyone will it will be me) ill need some assistance.


Re: Patch out tonight at 2 am pst......
No more transmission errors, now its connection interrupted mid way through the game. popped in MW2, I have an open Nat. Moderate nat on Blops. game is fucked beyond repair. they stick a finger in one hole like hoos boyfriend and another hole appears. Ill try tonight, but last 3 games have all been interrupted midway through. could be kid quitting but from what I read on their boards its not.


Re: Patch out tonight at 2 am pst......
I am starting to be thankfull i didnt get this game.
IM: brwnbear26
Re: Patch out tonight at 2 am pst......
Just tried again, got one in and booted from the next, same fucking thing, I bet patch 1.05 fixes everything.
Seriously Treyarch, How do you fucking manage to fuck up the biggest game franchise of the last 5 years? You worked on this piece of shit for 2 fucking years and delivered the biggest piece of horseshit imaginable. Ill try tonight with the boys, if it does it tonight, ill see you boys on the other side. I am done till we find something else.

Seriously Treyarch, How do you fucking manage to fuck up the biggest game franchise of the last 5 years? You worked on this piece of shit for 2 fucking years and delivered the biggest piece of horseshit imaginable. Ill try tonight with the boys, if it does it tonight, ill see you boys on the other side. I am done till we find something else.


Re: Patch out tonight at 2 am pst......
Or revert to MW2 or give Medal of Honor a try.BFiVL wrote:I am done till we find something else.
Re: Patch out tonight at 2 am pst......
I don't know what to do. I'd be lost without some shooter to play. However, this game is insanely frustrating. Everything from the party issues, to the lag, to hit detection, to pretty much killing sniping off, to spawns.
I enjoy the game and would like it to work well but I find myself frustrated every night by how it performs. It's a complete step down from MW2. It's fun when it works but rarely do you get that pleasure.
I enjoy the game and would like it to work well but I find myself frustrated every night by how it performs. It's a complete step down from MW2. It's fun when it works but rarely do you get that pleasure.
Re: Patch out tonight at 2 am pst......
Hoos wrote:I don't know what to do. I'd be lost without some shooter to play. However, this game is insanely frustrating. Everything from the party issues, to the lag, to hit detection, to pretty much killing sniping off, to spawns.
I enjoy the game and would like it to work well but I find myself frustrated every night by how it performs. It's a complete step down from MW2. It's fun when it works but rarely do you get that pleasure.
Agree 100%, I play 2 games, this and football. Jeez, what a fucking cluster. Hopefully its just an issue of tons of people on to download patch and it fucking with servers but fuck me.


Re: Patch out tonight at 2 am pst......
I am considering getting MW2 again and playing it until this shit is fixed.
Re: Patch out tonight at 2 am pst......
It says my NAT is open. What kind of router do you have Bama?
- Cnasty
- NDL Championships
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Re: Patch out tonight at 2 am pst......
We all know you are lonely,cat loving,geek but dont bring it to the forefront like this. Its just sad.Hoos wrote:I don't know what to do. I'd be lost without some shooter to play.
Happy Holidays
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Re: Patch out tonight at 2 am pst......
I just took the update, now I cannot connect to any matches.
correction, it finally connected after like 6-7 minutes.
correction, it finally connected after like 6-7 minutes.
PSN: The_Niddler
TWITCH: The_Niddler
TWITCH: The_Niddler
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Re: Patch out tonight at 2 am pst......
yeah, it has been fine ever since. I need your PSN id AJ so I can play some with you guys.
I am hopping on Madden now though...a league game.
I am hopping on Madden now though...a league game.
PSN: The_Niddler
TWITCH: The_Niddler
TWITCH: The_Niddler
Re: Patch out tonight at 2 am pst......
The_Niddler wrote:yeah, it has been fine ever since. I need your PSN id AJ so I can play some with you guys.
I am hopping on Madden now though...a league game.
its a tricky one : ajalves

